Next Friday, I’m going to give a lecture about XNA at the CGGT (Computer Graphics and Game Development) group at my university (UFMG). In this lecture I will focus on all the great features that came out with XNA 2.0, and the new features that are coming with XNA 3.0:
- Networking with XNA
- XNA for Xbox Live Arcade
- Community Games
- Zune Support
Also, I will take advantage of this opportunity to show why managed code will become the next big thing in game development, and why I definitely agree with some statements made by Tim Sweeney’s:
- “Productivity is just as important as performance”
- “We will gladly sacrifice 10% of our performance for 10% higher productivity”
- “We never use Assembly language”
If you want to stay tuned with the CGGT group activities, you should subscribe to our e-mail list (in Portuguese).