XNA TPS is a shooter demo made with XNA. This first version is simple, featuring a basic AI, physics system and some good graphics effects. I will post more information about this demo soon, you can check a YouTube video of the game below.
Archive for the ‘XNA’ Category
XNA TPS
Tuesday, September 18th, 2007XNA and Game Market Lectures
Monday, May 21st, 2007I’ve posted the slides of the lectures “Developing Games and Game Market” and “Creating Games for Xbox 360 and PCs using XNA” in the Publications section. Both lectures were presented at the CGGT 2007 and are in Portuguese.
You can check some pictures of the XNA lecture below.
Boid Simulation Video
Sunday, May 13th, 2007I’m creating a demo about boid simulation using XNA. The first version of this program was made for the Computer Graphics subject during my master course.
Now I want to improve the boids algorithm, clean the code and I expect to release this demo in some weeks! You can check some videos below:
First Microsoft XNA Challenge Brazil
Wednesday, February 7th, 2007I’m very happy to say that I’ve participated of the first Microsoft XNA Challenge Brazil. I was one of the five finalists and finished the competition in second place. The competition was to create the best mod for the game Spacewar Evolved in almost 3 weeks.
Next week, I will post some pictures of the competition and the modified version of the game that I made. Below (in the left) is a picture of the five finalists of the competition, from the left to right: Jose Lúcio, Mairlo Luz (3rd place), Me (2nd place), Alexandre Lobão and André Furtado (1st place).