Archive for the ‘Publications’ Category

[books] Beginning XNA3 PT

Sunday, January 24th, 2010
Desenvolvimento de Jogos para XNA 3.0

XNA 3.0 para Desenvolvimento de Jogos no Windows, Zune e Xbox 360. (PT)

LOBAO, Alexandre S.; EVANGELISTA, Bruno P.; FARIAS, José A. L.; OLIVEIRA, Patryck P.

BRASPORT 2010

[papers] Master Thesis

Tuesday, December 1st, 2009
Fur Rendering Over Arbitrary Meshes

Real-Time Rendering of Fur Applied Over Arbitrary Three-Dimensional Meshes Obtained From Real World Objects. (PT)

EVANGELISTA, Bruno P.

UFMG, M.Sc. Thesis 2009 [Abstract | Slides | Video YouTube]

[books] Beginning XNA3

Wednesday, April 22nd, 2009
XNA Beginning XNA 3.0 Book

Beginning XNA 3.0 Game Programming: From Novice to Professional. (EN)

LOBAO, Alexandre S.; EVANGELISTA, Bruno P.; FARIAS, José A. L.; GROOTJANS, Riemer.

APRESS 2009 [Source Code]

[books] Beginning XNA2

Monday, April 28th, 2008
Beginning XNA 2.0 Book

Beginning XNA 2.0 Game Programming: From Novice to Professional. (EN)

LOBAO, Alexandre S.; EVANGELISTA, Bruno P.; FARIAS, José A. L.

APRESS 2008 [Source Code]

[courses_talks] Creating Photorealistic and Non-Photorealist Effects for Games

Saturday, January 6th, 2007
Shaders Presentation 2007

Creating Photorealistic and Non-Photorealist Effects for Games. (EN)

EVANGELISTA, Bruno P.; SILVA, Alessandro R.

SBGames 2007

[courses_talks] XNA Course 2D/3D

Thursday, January 4th, 2007
XNA Course 2007

XNA Course 2D/3D Drawing. (PT)

EVANGELISTA, Bruno P.

UVA-RJ 2007 [Slides 2D | Slides 3D]

[courses_talks] Creating Visual Effects for Games with Shaders and XNA

Thursday, January 4th, 2007
Gamefest 2007 Presentation

Creating Visual Effects for Games with Shaders and XNA. (PT)

EVANGELISTA, Bruno P.

Gamefest 2007 (Brazil)

[courses_talks] Playstation 3 Architecture and Development Tools

Wednesday, January 3rd, 2007
Playstation 3
Playstation 3 Architecture and Development Tools. (EN)

EVANGELISTA, Bruno P.

GCGGT Group at UFMG 2007

[courses_talks] Creating Games for Xbox 360 and PC using XNA

Monday, January 1st, 2007
XNA Games 2007 Talk Image

Creating Games for Xbox 360 and PC using XNA. (PT)

EVANGELISTA, Bruno P.

CGGT Group at UFMG 2007

[courses_talks] Photo-realistic Rendering of Detailed Surfaces

Tuesday, January 3rd, 2006
Detailed Surfaces 2006 Talk Image

Photo-realistic Rendering of Detailed Surfaces. (EN)

EVANGELISTA, Bruno P.

CGGT Group at UFMG 2006

[courses_talks] Photo-realistic Effects for Games 2006

Monday, January 2nd, 2006
Shaders 2006 Talk Image
Using Shaders to Create Photo-realistic Effects for Games. (PT)

EVANGELISTA, Bruno P.

2nd Journey of Digital Games at PUC-MG 2006

[papers] Undergraduate

Sunday, January 1st, 2006
Bump Techniques

Survey of Techniques Used to Render Detailed Surfaces. (PT)

EVANGELISTA, Bruno P.

PUC-MG, Undergraduate Thesis 2006 [Abstract | Slides | Video YouTube | Video AVI]

[papers] WCompa2006

Sunday, January 1st, 2006
3D Network Graph

Three-Dimensional and Interactive Visualization of Graphs Generated from Information Extracted from Physical Computer Networks. (PT)

EVANGELISTA, Bruno P.; FRANQUEIRA, Theldo. C.

WCOMPA 2006 [Abstract | Video YouTube | Video AVI]

[papers] Sibgrapi2005

Saturday, January 1st, 2005
Horse Cartoon Rendering

Rendering of Non-Photorealistic Three-Dimensional Scenes Exploiting the Graphics Hardware. (PT)

EVANGELISTA, Bruno P.; SILVA, Alessandro R.; NERY, Marcelo S.; MOTA, Rosilane R.

SIBGRAPI 2005, WIC [Abstract | Poster | Slides]

[courses_talks] OpenGL Course 2004/2006

Friday, January 2nd, 2004
OpenGL Logo

OpenGL Course. (PT)

EVANGELISTA, Bruno P.; SILVA, Alessandro R.; NERY, Marcelo S.

PUC-MG 2004/2006 [Slides 2004 | Slides 2006]