Published Books

Books are either in English (EN) or Portuguese (PT).
Desenvolvimento de Jogos para XNA 3.0

XNA 3.0 para Desenvolvimento de Jogos no Windows, Zune e Xbox 360. (PT)

LOBAO, Alexandre S.; EVANGELISTA, Bruno P.; FARIAS, José A. L.; OLIVEIRA, Patryck P.

BRASPORT 2010

XNA Beginning XNA 3.0 Book

Beginning XNA 3.0 Game Programming: From Novice to Professional. (EN)

LOBAO, Alexandre S.; EVANGELISTA, Bruno P.; FARIAS, José A. L.; GROOTJANS, Riemer.

APRESS 2009 [Source Code]

Beginning XNA 2.0 Book

Beginning XNA 2.0 Game Programming: From Novice to Professional. (EN)

LOBAO, Alexandre S.; EVANGELISTA, Bruno P.; FARIAS, José A. L.

APRESS 2008 [Source Code]

Published Papers

Titles and abstracts are in English (EN), although the majority of the papers are in Portuguese (PT).
Fur Rendering Over Arbitrary Meshes

Real-Time Rendering of Fur Applied Over Arbitrary Three-Dimensional Meshes Obtained From Real World Objects. (PT)

EVANGELISTA, Bruno P.

UFMG, M.Sc. Thesis 2009 [Abstract | Slides | Video YouTube]

Bump Techniques

Survey of Techniques Used to Render Detailed Surfaces. (PT)

EVANGELISTA, Bruno P.

PUC-MG, Undergraduate Thesis 2006 [Abstract | Slides | Video YouTube | Video AVI]

3D Network Graph

Three-Dimensional and Interactive Visualization of Graphs Generated from Information Extracted from Physical Computer Networks. (PT)

EVANGELISTA, Bruno P.; FRANQUEIRA, Theldo. C.

WCOMPA 2006 [Abstract | Video YouTube | Video AVI]

Horse Cartoon Rendering

Rendering of Non-Photorealistic Three-Dimensional Scenes Exploiting the Graphics Hardware. (PT)

EVANGELISTA, Bruno P.; SILVA, Alessandro R.; NERY, Marcelo S.; MOTA, Rosilane R.

SIBGRAPI 2005, WIC [Abstract | Poster | Slides]

Courses and Talks

Titles are in English, although some courses and talks are in Portuguese (PT).
Shaders Presentation 2007

Creating Photorealistic and Non-Photorealist Effects for Games. (EN)

EVANGELISTA, Bruno P.; SILVA, Alessandro R.

SBGames 2007

XNA Course 2007

XNA Course 2D/3D Drawing. (PT)

EVANGELISTA, Bruno P.

UVA-RJ 2007 [Slides 2D | Slides 3D]

Gamefest 2007 Presentation

Creating Visual Effects for Games with Shaders and XNA. (PT)

EVANGELISTA, Bruno P.

Gamefest 2007 (Brazil)

Playstation 3
Playstation 3 Architecture and Development Tools. (EN)

EVANGELISTA, Bruno P.

GCGGT Group at UFMG 2007

XNA Games 2007 Talk Image

Creating Games for Xbox 360 and PC using XNA. (PT)

EVANGELISTA, Bruno P.

CGGT Group at UFMG 2007

Detailed Surfaces 2006 Talk Image

Photo-realistic Rendering of Detailed Surfaces. (EN)

EVANGELISTA, Bruno P.

CGGT Group at UFMG 2006

Shaders 2006 Talk Image
Using Shaders to Create Photo-realistic Effects for Games. (PT)

EVANGELISTA, Bruno P.

2nd Journey of Digital Games at PUC-MG 2006

OpenGL Logo

OpenGL Course. (PT)

EVANGELISTA, Bruno P.; SILVA, Alessandro R.; NERY, Marcelo S.

PUC-MG 2004/2006 [Slides 2004 | Slides 2006]

Assembly 2004 Course

Assembly x86 Mini-Course. (PT)

EVANGELISTA, Bruno P.

PUC-MG 2004