[This is preliminary documentation and is subject to change.]

The AnimationController type exposes the following members.

Methods

  NameDescription
CrossFadeOverloaded.
Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
PlayClip
Plays an animation clip.
StartClip
Starts the playback of an animation clip from the beginning.
ToString
Returns a String that represents the current Object.
(Inherited from Object.)
Update
Updates the animation clip time and calculates the new skeleton's bone pose.

See Also